jl8e: (Default)
jl8e ([personal profile] jl8e) wrote2008-06-21 06:24 pm
Entry tags:

D&D 4

Maybe it's just because i skipped 3.5, and mostly skipped 3, or maybe it's just because it's a first attempt, but statting out a first-level character is a fair amount of work.

Or maybe it's because I wandered off the beaten track (wizard multiclassing into warlock) immediately. I find the multiclass rules kind of disappointing -- the inability to get at the second class' base-level powers annoys me.

[identity profile] zrealm.livejournal.com 2008-06-22 02:10 am (UTC)(link)
You can get some of their at-will powers by, instead of taking a paragon class, multiclassing - there's a description at the end of the multiclass section of the phb

[identity profile] zrealm.livejournal.com 2008-06-22 03:35 am (UTC)(link)
THats right - it's a balance thing i think
mneme: (Default)

[personal profile] mneme 2008-06-26 04:27 pm (UTC)(link)
It's true; the problem, I think, is that for first level characters to be badass, they need to front-load a lot of their power. So they had to drastically limit how much you'd get, which means some stuff is unavailable. What I'd love (and think they might do) is to print more multiclass feats for the existing base classes -- so you could have a different warlock multiclass that would give you curse for 2-3 rounds 1/encounter and a pact boon (and maybe a constrained skill, since that's better than the at-will 1/encounter).

The big loser there is ranger multiclassers -- since while they -do- get limited access to Quarry, which is badass, they don't get to pick a path even in the nominal way Warlock multiclassers do -- meaning that they don't qualify for any of the Ranger paragon classes. I think this is a flat-out oversight, though.